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World Championship Wrestling (WCW) was a prominent name in professional wrestling during the late 1990s and early 2000s. Capitalizing on its popularity, WCW made several forays into the world of video games. Among these was WCW Backstage Assault, a game that sought to break the mold of traditional wrestling titles by offering an innovative approach to the genre. Released for the PlayStation and Nintendo 64, this game aimed to provide a unique wrestling experience by focusing entirely on backstage brawls, a feature not commonly explored in wrestling games of its time.
Story
WCW Backstage Assault does not adhere to a traditional storyline as seen in many other wrestling games. Instead, the emphasis is placed on the chaotic and unscripted nature of backstage brawls. The game offers players a chance to engage in the gritty and unpredictable world of behind-the-scenes wrestling action. However, there is a loose narrative structure present in the form of various game modes.
The premise revolves around wrestlers engaging in feuds that escalate beyond the confines of the ring. These confrontations spill over into the backstage areas, where players can unleash their aggression without the constraints of traditional wrestling rules. The campaign mode, known as Hardcore Challenge, tasks players with battling through a series of opponents in different backstage environments, ultimately aiming to win the Hardcore Championship. This mode serves as the closest thing to a storyline, providing context and progression for players as they navigate their way to the title.
Gameplay
WCW Backstage Assault stands out in the realm of wrestling games due to its unique focus on backstage fighting. Unlike conventional wrestling games that primarily feature ring-based combat, this title takes the action to various backstage locations, such as locker rooms, parking lots, and loading docks. This departure from the norm offered players a fresh perspective on wrestling gameplay.
The game features a roster of over 50 wrestlers, including popular WCW stars like Goldberg, Sting, and Kevin Nash. Each wrestler comes with their own set of moves and special abilities, allowing players to experiment with different fighting styles. The gameplay emphasizes environmental interaction, with numerous objects scattered throughout the backstage areas that players can use as weapons. Trash cans, steel chairs, and even fire extinguishers can be wielded to gain an advantage over opponents.
The controls in WCW Backstage Assault are relatively straightforward, allowing both newcomers and seasoned wrestling game fans to jump into the action with ease. The game includes various match types, such as First Blood and Iron Man, adding variety to the experience. Additionally, players can create their own wrestler, customizing everything from appearance to move set, providing a personal touch to the gameplay.
Graphics and Sound
WCW Backstage Assault was released at a time when the wrestling genre was transitioning to 3D graphics. The game presents a visual style consistent with its era, featuring polygonal character models and textured environments. While the graphics may not have been groundbreaking, they effectively convey the gritty atmosphere of backstage brawls. The environments, though somewhat repetitive, are detailed enough to differentiate the various backstage settings.
Character animations are decent, with each wrestler’s signature moves and taunts captured to reflect their real-life counterparts. However, the game does suffer from occasional clipping issues and stiff animations, which can detract from the overall immersion.
The sound design in WCW Backstage Assault complements the chaotic nature of the gameplay. The game features a mix of rock and metal tracks that enhance the intensity of the matches. Wrestler entrances are accompanied by familiar theme music, adding an authentic touch for fans of WCW. The sound effects, such as the clanging of metal objects and the impact of punches, contribute to the visceral experience of backstage fighting.
Legacy and Reception
Upon its release, WCW Backstage Assault received mixed reviews from critics and players alike. The game’s attempt to innovate by focusing exclusively on backstage brawls was seen as both a bold move and a limitation. Some appreciated the unique concept and welcomed the change from traditional ring-based combat, while others criticized the lack of in-ring action as a step back for the genre.
Critics noted that the game’s controls were simple and accessible, but the execution of its core concept felt unpolished at times. The limited variety in backstage environments and the absence of more complex wrestling mechanics left some players wanting more depth. Additionally, the graphics, while serviceable, were not up to the standards set by other wrestling games of the period.
Despite its shortcomings, WCW Backstage Assault holds a place in wrestling game history as a title that dared to deviate from the norms. It remains a curiosity for wrestling game enthusiasts, representing a time when developers were willing to experiment with new ideas in the genre.
Conclusion
WCW Backstage Assault is a testament to the experimental nature of wrestling games during the early 2000s. By focusing exclusively on backstage brawls, the game offered a distinct experience that set it apart from its contemporaries. While it may not have achieved critical acclaim or commercial success, it remains a noteworthy entry in the history of wrestling video games.
The game’s legacy lies in its willingness to explore uncharted territory, providing players with a different perspective on wrestling action. Though it faced criticism for its limited scope and execution, WCW Backstage Assault continues to be remembered by fans as a unique, albeit flawed, attempt to redefine the wrestling game genre. It serves as a reminder of the creative risks taken by developers in an effort to push the boundaries of what wrestling games could be.