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Mortal Kombat Mythologies: Sub-Zero, released in 1997, marked a significant departure from the traditional Mortal Kombat fighting experience. Developed by Midway Games, this title was the first in the series to combine action-adventure elements with the franchise’s iconic fighting mechanics. The game was released for both the PlayStation and Nintendo 64 platforms, offering players a deeper look into the lore of one of the series’ most beloved characters: Sub-Zero. In this article, we’ll delve into the story, gameplay, graphics, sound, and the legacy left by this intriguing installment.
Story
Mortal Kombat Mythologies: Sub-Zero places players in the role of the original Sub-Zero, also known as Bi-Han. The story unfolds as a prequel to the events of the first Mortal Kombat tournament, providing insight into the character’s motivations and the intricate web of alliances and betrayals that define the universe.
The narrative kicks off with Sub-Zero being contracted by the sorcerer Quan Chi to obtain an ancient amulet from a Shaolin temple. Unbeknownst to Sub-Zero, this mission sets off a chain of events that leads to the resurrection of the dark god Shinnok. The story navigates through various realms, including Earthrealm and the Netherrealm, offering a rich tapestry of lore that ties directly into the broader Mortal Kombat mythos.
Sub-Zero’s journey is fraught with deception and moral ambiguity. He discovers that Quan Chi has manipulated him into unwittingly aiding in Shinnok’s rise to power. This revelation forces Sub-Zero to confront his loyalties and his role as an assassin. The game explores themes of redemption and honor, ultimately setting the stage for Sub-Zero’s character development in subsequent Mortal Kombat titles.
Gameplay
Mortal Kombat Mythologies: Sub-Zero introduces a unique blend of platforming, puzzle-solving, and the franchise’s signature fighting mechanics. Players navigate through side-scrolling levels, each filled with traps, enemies, and environmental challenges. The game features a mix of combat and exploration, requiring players to employ both strategic thinking and quick reflexes.
- Combat System: The game retains the familiar Mortal Kombat fighting style, including special moves unique to Sub-Zero, such as his iconic ice blast and slide kick. However, unlike the traditional fighting games, battles occur within the context of platforming levels rather than an enclosed arena.
- Platforming and Puzzles: Mortal Kombat Mythologies: Sub-Zero incorporates numerous platforming elements, requiring precise jumps and timing to navigate obstacles. Puzzles are scattered throughout the levels, often involving switches, keys, and other interactive elements that must be solved to progress.
- Experience Points: A notable addition to the gameplay is the experience point system, where players earn points by defeating enemies. These points can be used to unlock new abilities and strengthen Sub-Zero’s arsenal, providing a sense of progression and customization.
The game’s control scheme, however, was met with mixed reactions. While the integration of fighting moves into a side-scrolling format was innovative, the controls were often criticized for being clunky and unresponsive, particularly during platforming sections. This aspect made the game challenging and, at times, frustrating for players.
Graphics and Sound
The visual and audio presentation of Mortal Kombat Mythologies: Sub-Zero reflects the technological capabilities of the late 1990s. Each platform—PlayStation and Nintendo 64—offered a slightly different experience in terms of graphics and sound quality.
Graphics
On the PlayStation, the game featured full-motion video (FMV) sequences that were used to narrate the story. These sequences were lauded for their ambition, providing cinematic cutscenes that added depth to the narrative. However, the in-game graphics were more modest, characterized by 2D sprites and relatively simple environments that were typical of the era.
The Nintendo 64 version, due to its cartridge-based nature, lacked the FMV sequences, replacing them with static images and text. Nonetheless, the in-game graphics were comparable to the PlayStation version, maintaining the series’ dark and gritty aesthetic.
Sound
The game’s soundtrack, composed by Dan Forden, stayed true to the atmospheric and moody themes associated with Mortal Kombat. The audio effects, including Sub-Zero’s attacks and the ambient sounds of the environments, were immersive, enhancing the overall experience. However, the voice acting, particularly in the PlayStation’s FMV sequences, received mixed reviews, with some players finding it lacking in quality and emotion.
Legacy and Reception
Mortal Kombat Mythologies: Sub-Zero occupies a unique place in the history of the Mortal Kombat series. Upon release, it received a polarized reception from critics and players alike. While the ambition to expand the Mortal Kombat universe into the action-adventure genre was appreciated, the execution left much to be desired.
Critical Reception
Critics praised the game’s attempt to deepen the lore of the Mortal Kombat universe, offering a narrative-driven experience that was unlike anything seen in previous titles. However, the gameplay mechanics, particularly the controls and platforming elements, were often highlighted as a significant drawback.
The game’s graphics and sound received mixed reviews, with the PlayStation’s FMV sequences being a standout feature despite their occasionally awkward voice acting. The Nintendo 64 version, lacking these sequences, was generally considered inferior in terms of narrative delivery.
Legacy
Despite its flaws, Mortal Kombat Mythologies: Sub-Zero paved the way for future spin-offs and narrative explorations within the franchise. It demonstrated the potential for Mortal Kombat to branch out beyond its fighting roots and explore new genres. This experimentation laid the groundwork for later titles, such as Mortal Kombat: Shaolin Monks, which successfully combined action-adventure elements with the series’ traditional fighting gameplay.
The game also contributed to the enduring popularity of Sub-Zero as a character, solidifying his backstory and providing fans with a deeper understanding of his motivations and relationships within the Mortal Kombat universe.
Conclusion
Mortal Kombat Mythologies: Sub-Zero remains a fascinating chapter in the Mortal Kombat series, remembered for its ambitious attempt to blend action-adventure gameplay with the franchise’s classic fighting mechanics. While it may not have been a critical success, its influence on the series’ narrative direction and character development is undeniable. By exploring the origins of Sub-Zero, the game enriched the lore and set the stage for future explorations of the Mortal Kombat universe. Despite its mixed reception, it holds a special place in the hearts of fans and continues to be a topic of discussion among enthusiasts of the franchise.