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Dragon View: A Hidden Gem on the SNES

Platform

Super Nintendo Entertainment System

Publisher

Kemco

Genre

Action RPG

Release Date

10/10/1994

Story

Dragon View, developed by Infogrames and released for the Super Nintendo Entertainment System (SNES) in 1994, presents a captivating story that blends fantasy and adventure. Set in the mythical land of Keire, the game follows the journey of a young warrior named Alex. The narrative begins with a peaceful village that suddenly falls under the shadow of an ominous threat when Alex’s beloved Katarina is kidnapped by the sinister sorcerer Argos. Tasked with rescuing her and thwarting Argos’s dark ambitions, Alex embarks on a quest that will test his courage and resolve.

The story unfolds across various regions of Keire, each populated with unique characters, lore, and challenges. As Alex progresses, he learns more about the history and magic of the world, encountering allies and enemies that deepen the game’s narrative complexity. The overarching plot is enriched by subplots and side quests that reveal the intricate social and political dynamics within Keire, offering players a rich tapestry of storytelling that is both engaging and immersive.

Gameplay

Dragon View distinguishes itself through its hybrid gameplay that combines action RPG elements with a unique first-person overworld exploration. Unlike its predecessor, Drakkhen, which had a more traditional RPG approach, Dragon View offers a seamless blend of genres that was innovative for its time.

Combat System

The combat in Dragon View is real-time and action-oriented, allowing players to engage directly with enemies using a variety of weapons and magic. Alex can wield swords, axes, and other melee weapons, each with distinct attack patterns and strengths. Magic plays a crucial role in battles, offering offensive spells, defensive barriers, and healing powers. Players must strategize their use of magic and physical attacks to overcome the diverse array of enemies and bosses.

Exploration

Exploration in Dragon View is divided into two modes: a first-person overworld and a side-scrolling action mode. The first-person mode allows players to navigate the vast landscapes of Keire, encountering towns, dungeons, and hidden secrets. This perspective was relatively rare on the SNES and added a layer of depth to the exploration experience.

Once players enter specific locations, the game transitions to a side-scrolling perspective, where the majority of combat and interaction occurs. This dual-perspective gameplay encourages exploration and discovery, rewarding players for their curiosity with hidden items, powerful upgrades, and lore-rich encounters.

Progression and Customization

Dragon View features a robust progression system that allows players to develop Alex’s abilities and equipment. Experience points are earned through combat, which can be used to level up and improve stats such as strength, defense, and magic. Additionally, players can find or purchase new weapons and armor, each contributing to Alex’s overall effectiveness in battle.

Graphics and Sound

Dragon View’s graphics are notable for their time, utilizing the SNES’s capabilities to deliver detailed sprite work and vibrant environments. The character designs are expressive, and the game features a diverse palette that brings the world of Keire to life. The transition between the first-person overworld and side-scrolling action is smooth, a testament to the developers’ technical prowess.

The sound design in Dragon View complements its visual presentation with a memorable soundtrack composed by Michiharu Hasuya. The music captures the essence of each area, from serene villages to foreboding dungeons, enhancing the player’s immersion. Sound effects in combat and exploration are crisp and satisfying, adding to the overall polish of the game.

Legacy and Reception

Upon its release, Dragon View received praise for its innovative gameplay and engaging story. Critics and players alike appreciated its unique blend of action and RPG elements, as well as its ambitious graphical presentation. Despite its positive reception, the game did not achieve significant commercial success, largely due to limited marketing and the crowded RPG market of the 1990s.

Over the years, Dragon View has gained a cult following, with many retro gaming enthusiasts recognizing it as an underrated classic. Its innovative approach to gameplay and storytelling has been acknowledged in retrospectives, and it remains a cherished title among SNES collectors and RPG fans.

Conclusion

Dragon View stands as a testament to the creativity and ambition of its developers, offering a unique experience that defied the conventions of its time. Though it may not have achieved the commercial success of some of its contemporaries, its impact on the genre and its enduring legacy among fans cannot be understated. Dragon View is a hidden gem on the SNES, deserving of recognition for its contributions to the evolution of action RPGs and its memorable journey through the land of Keire.

Alexis A

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