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Story
D-Xhird is a 3D fighting game developed by Nextech for the Sega Saturn, released in 1997. The game does not boast a deeply intricate storyline, as is often the case with many fighting games from that era. Instead, it focuses on the diverse backgrounds and motivations of its characters, each possessing unique reasons for entering the fray. The premise revolves around a mysterious tournament that brings together fighters from various walks of life, each seeking personal glory, revenge, or the resolution of their past conflicts. The game offers snippets of backstory for each character, enough to provide context to their martial prowess and rivalries, albeit not delving into expansive narrative arcs.
Gameplay
D-Xhird’s gameplay stands out as a notable attempt to blend traditional 2D fighting mechanics with the burgeoning interest in 3D environments during the mid-90s. The game features a roster of characters, each equipped with distinct fighting styles and movesets. Players are tasked with mastering the timing and execution of various attacks, including punches, kicks, and special moves. The controls are designed to be accessible, yet they offer depth for players willing to invest time in learning the intricacies of each fighter.
Mechanics
The game employs a familiar control scheme for fighting game enthusiasts, with buttons dedicated to different levels of punches and kicks. The addition of sidestepping mechanics allows players to dodge and weave in and out of the foreground and background, a feature that was relatively innovative at its time. This added dimension of movement not only enriched the combat experience but also introduced strategic elements where positioning could be as crucial as attacking.
Characters
D-Xhird offers a variety of characters, each with their own unique fighting style and special abilities. Some characters excel in close-quarters combat, while others have a range advantage. The diversity in character design encourages players to experiment and find the fighter that best suits their playstyle. Each character’s move set includes special attacks that can be unleashed once players have accumulated enough power, adding an exciting layer of strategy to the battles.
Graphics and Sound
For a game released in the late 90s, D-Xhird showcases impressive graphics that leverage the capabilities of the Sega Saturn. The character models are well-rendered, with fluid animations that capture the essence of a fast-paced fighting game. The stages are varied, each with unique themes that add to the game’s aesthetic appeal. Although the polygonal graphics may not hold up to today’s standards, they were considered cutting-edge at the time.
Visual Style
The visual style of D-Xhird is characterized by its vibrant color palette and detailed environments. The arenas are designed to reflect the backgrounds and personalities of the characters, ranging from urban landscapes to exotic locales. This attention to detail provides a visually stimulating experience that complements the high-octane action of the battles.
Audio Design
The sound design in D-Xhird features a mix of energetic music tracks and impactful sound effects that enhance the gameplay experience. Each character has distinctive voice lines and sounds that contribute to their individuality. The soundtrack, while not as memorable as those from some other fighting games of the era, effectively sets the tone for the intense combat encounters.
Legacy and Reception
Upon its release, D-Xhird received mixed reviews from critics and players alike. While some praised its attempt to innovate within the genre, others felt it struggled to stand out amidst the crowded fighting game market of the late 90s. The game was noted for its solid mechanics and the ambition of incorporating 3D elements, yet it was overshadowed by more popular titles with higher production values and established franchises.
Impact
Despite not achieving mainstream success, D-Xhird holds a place in the hearts of Sega Saturn enthusiasts and fighting game collectors. Its unique approach to blending 2D and 3D fighting mechanics was ahead of its time, paving the way for future developments in the genre. The game’s legacy is one of a hidden gem, appreciated by those who delve into the deeper catalog of Sega Saturn titles.
Community and Influence
While D-Xhird may not have spawned sequels or a large following, it contributed to the evolution of 3D fighting games. The mechanics and design choices made in D-Xhird can be seen as part of the learning curve that developers faced when transitioning from 2D to 3D environments in fighting games. This influence is part of what keeps D-Xhird relevant in discussions about the history and development of the genre.
Conclusion
D-Xhird represents a unique chapter in the history of fighting games, offering a glimpse into the experimental phase of 3D fighting game design. While it may not have reached the heights of other contemporaries, its gameplay mechanics, character diversity, and visual style provide a nostalgic experience for fans of the genre. Its legacy is one of ambition and innovation, influencing the path of future fighting games and securing its place as a noteworthy title in the Sega Saturn library.