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WWE SmackDown vs. RAW, released in 2004, marked a significant milestone in the world of professional wrestling video games. Developed by Yuke’s and published by THQ, this game was the first in the popular SmackDown vs. RAW series, setting a new standard for wrestling games on the PlayStation 2. With its innovative gameplay, authentic presentation, and an extensive roster, WWE SmackDown vs. RAW sought to bring the full WWE experience to life for wrestling fans around the world.
Story
Unlike traditional story-driven games, WWE SmackDown vs. RAW does not follow a linear storyline. Instead, it offers a dynamic Season Mode where players can create their own narratives. The game allows players to choose a WWE superstar or a created wrestler and embark on a journey through the WWE calendar year. Players can engage in feuds, form alliances, and participate in various storylines that mimic the drama and excitement of WWE television.
The Season Mode is enriched with voice-overs from WWE superstars, providing a more immersive experience. Players can make decisions that affect the course of their storyline, leading to multiple paths and outcomes. This non-linear storytelling approach gives the game a replayability factor, as players can experience different storylines with various characters.
Gameplay
WWE SmackDown vs. RAW introduced several gameplay innovations that set it apart from its predecessors. One of the most notable features was the introduction of the clean/dirty system. This system allowed players to choose a fighting style for their wrestler, influencing their in-ring tactics. A “clean” wrestler would have access to moves that would earn them favor with the crowd, while a “dirty” wrestler could use underhanded tactics to gain an advantage. This added a layer of strategy to matches, as players had to decide which style best suited their character and situation.
The game also included a revamped grappling system, allowing for smoother transitions between moves and more fluid animations. Players could perform a variety of grappling techniques, from basic holds to more complex chain wrestling sequences. The control scheme was designed to be intuitive, making it accessible to both newcomers and seasoned players.
Match types in WWE SmackDown vs. RAW were diverse, offering a wide range of options for players. From standard singles and tag team matches to more unique stipulations like Hell in a Cell, Elimination Chamber, and the Royal Rumble, the game provided players with numerous ways to engage in virtual wrestling action. The inclusion of specialty matches added depth to the gameplay, as each match type required different strategies and tactics to win.
Create-a-Wrestler Mode
One of the standout features of WWE SmackDown vs. RAW was its robust Create-a-Wrestler (CAW) mode. This feature allowed players to craft their own custom wrestlers, complete with personalized appearances, move sets, entrance music, and more. The level of customization was impressive for its time, offering a wide array of options to tailor a wrestler to the player’s liking. This mode became a favorite among fans, enabling them to bring their own creations into the WWE universe.
Graphics and Sound
For its time, WWE SmackDown vs. RAW boasted impressive graphics that captured the look and feel of WWE programming. The character models were detailed and closely resembled their real-life counterparts, complete with accurate attire and entrances. The game’s arenas were faithfully recreated, featuring vibrant crowds and authentic WWE aesthetics.
The sound design played a crucial role in enhancing the overall experience. Commentary from WWE’s iconic announcers added to the realism, although it could sometimes be repetitive. The game also included entrance themes for each wrestler, as well as ambient crowd noises that contributed to the atmosphere of live wrestling events.
Legacy and Reception
Upon release, WWE SmackDown vs. RAW received positive reviews from both critics and fans. The game was praised for its innovative gameplay mechanics, extensive roster, and attention to detail. The addition of voiceovers, improved graphics, and the new clean/dirty system were highlighted as major advancements in the series.
WWE SmackDown vs. RAW successfully laid the foundation for future entries in the series. It was the first step in bridging the gap between casual and hardcore wrestling fans, offering a game that catered to both audiences. The success of the game led to annual releases, each building upon the groundwork established by the original.
The game’s impact extended beyond its initial release, influencing the design and features of subsequent wrestling games. Its emphasis on player choice and customization set a precedent for future titles, encouraging developers to explore more dynamic storytelling and gameplay options.
Conclusion
WWE SmackDown vs. RAW remains a landmark title in the history of wrestling video games. It combined innovative gameplay mechanics with authentic WWE presentation, offering players a comprehensive wrestling experience. The game’s introduction of the clean/dirty system, along with its robust Create-a-Wrestler mode, provided players with unprecedented levels of control and customization.
The legacy of WWE SmackDown vs. RAW is evident in the continued popularity of the series it spawned. Its influence can be seen in the evolution of wrestling games, as developers strive to capture the excitement and unpredictability of live WWE events. For fans of wrestling and video games alike, WWE SmackDown vs. RAW holds a special place as a game that truly brought the spectacle of WWE to life on the PlayStation 2.