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Story
Front Mission 2, developed by G-Craft and published by Square for the PlayStation, is the sequel to the original Front Mission. Released exclusively in Japan in 1997, it is a tactical RPG that offers a deep and engaging narrative set in a dystopian future where geopolitical tensions run high. The game is set in 2102, twelve years after the events of the first game. It takes place in the fictional Alordesh, a nation that is part of the OCU (Oceania Cooperative Union).
The plot kicks off with a dramatic coup d’état in Alordesh. The Alordesh Army, discontent with the OCU’s governance and their nation’s economic plight, rises against its superiors. The story follows three main characters: Ash Faruk, Lisa Stanley, and Thomas Norland. Ash, a member of the OCU army, finds himself caught in the chaos of the rebellion and must navigate through a landscape filled with political intrigue and warfare.
One of the standout elements of Front Mission 2’s story is its multi-perspective approach. Players experience the narrative from different viewpoints, which adds layers to the storytelling and allows a comprehensive understanding of the conflict’s complexities. The game delves into themes of betrayal, loyalty, and the moral gray areas of warfare, making it a sophisticated narrative for its time.
Gameplay
Front Mission 2 is renowned for its tactical depth and strategic gameplay, which builds upon the foundation laid by its predecessor. The game employs a turn-based combat system where players command squads of mechs known as Wanzers. These humanoid machines are customizable, allowing players to equip different weapons, armor, and other modifications to suit their strategic needs.
Combat System
The combat mechanics are detailed and require careful planning. Players need to consider various factors such as terrain, line of sight, and the positioning of their units. The game introduces the Link System, a feature that allows units to assist each other during battles, offering a tactical edge if used wisely. This system encourages players to think ahead and coordinate their units for maximum effectiveness.
Customization
Customization is another significant aspect of the gameplay. Players can tailor their Wanzers with a vast range of parts and weapons, giving them the freedom to create units that fit their playstyle. This level of customization adds depth and replayability, as experimenting with different setups can lead to varied strategies and outcomes.
Challenges
Front Mission 2 is known for its challenging difficulty. The game does not hold players’ hands, and even seasoned tactical RPG enthusiasts will find themselves tested by the complex scenarios and intelligent AI. Each mission requires careful planning and execution, punishing players who rush in without a strategy.
Graphics and Sound
For a game released in 1997, Front Mission 2’s graphics were quite impressive. It utilized the PlayStation’s capabilities to deliver detailed isometric environments and well-designed mech models. The visual style is gritty and realistic, fitting the tone of the game’s narrative. The character portraits and cutscenes are well-drawn, adding to the immersive experience.
In terms of sound, Front Mission 2 features a robust soundtrack composed by Noriko Matsueda. The music complements the game’s atmosphere, with tracks that enhance both the tension of battles and the emotional weight of the story. Sound effects, particularly those related to mech movements and combat, are satisfying and contribute to the overall immersion.
Legacy and Reception
Despite its limited release, Front Mission 2 has left a lasting impact on the tactical RPG genre. Its intricate storytelling and sophisticated gameplay mechanics were well-received by those who had the opportunity to play it. Critics praised its narrative depth and strategic complexity, noting that it was a worthy successor to the original Front Mission.
The game is often regarded as one of the most challenging entries in the Front Mission series, appealing to hardcore fans of tactical RPGs. Its influence can be seen in later games within the series, which continued to build upon the mechanics and storytelling elements established by Front Mission 2.
While it never saw an official release outside Japan, the game’s reputation has endured, with many fans calling for a remaster or translation for modern audiences. Its legacy as a cult classic has been cemented, highlighting its importance in the evolution of tactical RPGs.
Conclusion
Front Mission 2 stands as a testament to the depth and complexity that tactical RPGs can achieve. With its multi-layered story, demanding gameplay, and immersive audiovisual presentation, it remains a standout title in the genre. Although it never reached a global audience, its impact on fans and subsequent games in the series is undeniable. Front Mission 2 is a game that continues to be celebrated for its ambitious design and remains an essential part of the tactical RPG landscape.