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WCW/nWo Thunder: A Wrestling Game from the Late ’90s

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Story

WCW/nWo Thunder, released in 1999 for the Sony PlayStation, is a professional wrestling video game that captures the intense rivalries and flamboyant personalities of the World Championship Wrestling (WCW) and the New World Order (nWo) era. While wrestling games are not traditionally story-driven, Thunder attempts to bring the drama of wrestling television to the gaming console by embracing the real-life conflicts and alliances that fueled the wrestling entertainment industry during this period.

The game’s narrative is loosely structured around the ongoing faction wars between WCW and nWo, two dominant groups in the wrestling world of the late 1990s. Players can choose from over 60 wrestlers, each associated with either WCW, nWo, or other sub-factions like the nWo Wolfpac. This allows players to recreate famous matches and rivalries or forge their own path in the wrestling universe.

Though lacking a traditional story mode, Thunder provides a rich backdrop for players to engage with, thanks to its authentic roster and emphasis on the faction dynamics that were a hallmark of WCW programming. This setup allows players to immerse themselves in the chaotic and often unpredictable world of professional wrestling at its peak.

Gameplay

WCW/nWo Thunder builds upon the foundation laid by its predecessor, WCW Nitro, offering refined gameplay mechanics and a more extensive roster. The game provides a variety of match types, including singles, tag team, and handicap matches, allowing players to explore different wrestling scenarios. The controls are relatively simple, which makes the game accessible to both newcomers and seasoned players.

Match Types and Mechanics

The core gameplay of Thunder revolves around its match types, which include:

  • Single Matches: One-on-one bouts that test players’ skills in isolation.
  • Tag Team Matches: Teams of two where players can switch between partners.
  • Handicap Matches: Uneven contests where one wrestler faces off against two or more opponents.
  • Cage Matches: High-stakes bouts taking place inside a steel cage, adding a layer of strategy and complexity.

The game’s mechanics emphasize fast-paced action and over-the-top moves, reflecting the theatrical style of WCW wrestling. Players can perform a variety of moves, including grapples, strikes, and signature finishers, each tied to the wrestlers’ real-life personas. The simplicity of the control scheme allows for quick learning, but mastering the timing and strategy required for more advanced maneuvers presents a challenge for dedicated players.

Roster and Customization

One of Thunder’s standout features is its extensive roster of wrestlers, which includes iconic figures such as Hulk Hogan, Kevin Nash, Sting, and Goldberg. Each wrestler is lovingly rendered with their unique moves and catchphrases, bringing the larger-than-life characters of WCW and nWo to the forefront.

Customization options are somewhat limited compared to modern wrestling games, but players can choose from a wide array of costumes and character alignments, allowing for some degree of personalization. This feature enables players to adjust their favorite wrestlers’ appearances to match their preferred era or storyline.

Graphics and Sound

For its time, WCW/nWo Thunder boasted impressive graphics that aimed to capture the look and feel of televised wrestling. The character models are detailed enough to be recognizable, although they lack the polish seen in later generations of gaming. The arenas are well-designed, featuring the same energy and atmosphere as a live wrestling event, complete with dynamic crowds and vibrant lighting.

Visuals

While the graphics may appear dated by today’s standards, Thunder’s visual presentation was competitive for its era. The wrestlers’ animations are smooth, and the game does an admirable job of replicating the spectacle of wrestling matches. However, some limitations in texture detail and facial animations remind players of the hardware constraints of the late 1990s.

Sound Design

The sound design in WCW/nWo Thunder is a mixed bag. The game features authentic entrance themes and crowd noises that add to the immersion, but the repetitive commentary can become grating over time. Commentary is provided by notable WCW figures, attempting to mimic the excitement of a live broadcast, but the limited variety of phrases can lead to a repetitive experience.

Legacy and Reception

Upon its release, WCW/nWo Thunder received mixed reviews from critics and players. Praised for its extensive roster and faithful representation of WCW and nWo rivalries, the game captured the zeitgeist of wrestling fandom during the late ’90s. However, criticisms were directed at its simplistic gameplay mechanics and lack of depth compared to other wrestling games of the time.

Despite its shortcomings, Thunder occupies a nostalgic niche in the hearts of wrestling fans who remember the wild and unpredictable era of WCW. The game’s dedication to authenticity, evident in its roster and presentation, makes it a beloved title for those looking to relive the glory days of Monday Night Wars and wrestling’s golden age.

Conclusion

WCW/nWo Thunder stands as a testament to the cultural impact of wrestling in the late 1990s. While the game may not have reached the heights of innovation or complexity seen in other titles, its engaging roster and faithful representation of wrestling’s most dramatic era make it a memorable entry in the genre. For fans of WCW and the nWo, Thunder offers a nostalgic trip back to a time when wrestling was at its most thrilling and unpredictable.

In summary, WCW/nWo Thunder captured the essence of its time, providing players with a window into the world of professional wrestling at its peak. Though not without its flaws, the game remains a cherished part of wrestling video game history, celebrating an era when the lines between reality and entertainment were as blurred as ever.

Jake Hauler

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