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11 JRPGs that Created Their Own Sub-Genre

The world of Japanese Role-Playing Games (JRPGs) is vast and diverse, with each game offering unique experiences that often set new trends. Some of these titles have achieved such groundbreaking success that they spawned their own sub-genres, influencing countless other games and captivating audiences worldwide. Below, we delve into 11 legendary JRPGs that carved out their own niches in the gaming industry.

Final Fantasy IV


Platform

SNES, PlayStation, PC, Nintendo Switch, Mobile

Publisher

Square Enix

Genre

Turn-Based RPG

Release Date

04/02/1994

Released in 1991, Final Fantasy IV introduced the Active Time Battle (ATB) system, a groundbreaking mechanic that would become a staple in not just future Final Fantasy games, but many other JRPGs as well. This system added a layer of strategy by requiring players to make real-time decisions on when to attack or use abilities, rather than waiting for their turn.

Summary: The game follows Cecil, a dark knight, who embarks on a quest to stop the evil sorcerer Golbez from seizing powerful crystals. The story is rich with character development and emotional depth, setting a high bar for narrative storytelling in video games.

Review: Critics praised Final Fantasy IV for its compelling story and innovative battle mechanics. The ATB system was especially lauded for adding a dynamic element to combat, making battles more engaging and challenging.

Shin Megami Tensei


Platform

Super Famicom

Publisher

Atlus

Genre

JRPG

Release Date

10/30/1992

Shin Megami Tensei, released in 1992, introduced players to a post-apocalyptic world filled with demons and moral choices. This game pioneered the “monster-collecting” sub-genre, where players could recruit demons to their party through negotiation rather than combat alone.

Summary: Set in a Tokyo ravaged by demons, players must navigate a world where their choices impact the story’s outcome. The game offers multiple endings based on the player’s alignment with Law, Chaos, or Neutrality, adding replay value and depth.

Review: The game was acclaimed for its dark and mature themes, which were a departure from the typically light-hearted tone of other JRPGs at the time. Its complex morality system and innovative demon-recruitment mechanics were highlighted as standout features.

Tales of Phantasia


Platform

Super Famicom

Publisher

Namco

Genre

JRPG

Release Date

12/15/1995

Released in 1995, Tales of Phantasia introduced the Linear Motion Battle System (LMBS), which allowed players to control characters in real-time during battles, much like a fighting game. This system was revolutionary and defined the action JRPG sub-genre.

Summary: The game follows Cress Albane and his friends on a journey to stop an evil sorcerer from altering time and space. The story is filled with humor, romance, and drama, providing a balanced narrative experience.

Review: Fans and critics praised the game for its beautiful graphics and engaging combat system. The LMBS was seen as a refreshing change from traditional turn-based combat, offering a more interactive experience.

Secret of Mana


Platform

Super Nintendo Entertainment System (SNES)

Publisher

Square

Genre

Action RPG

Release Date

08/06/1993

Secret of Mana, released in 1993, was a pioneer in the action RPG sub-genre, featuring a real-time battle system that allowed up to three players to fight simultaneously. Its cooperative multiplayer aspect was groundbreaking for its time.

Summary: The story revolves around a young hero who must retrieve the legendary Mana Sword and save the world from an impending doom. The game beautifully blends action, exploration, and storytelling.

Review: Secret of Mana was celebrated for its lush graphics, memorable soundtrack, and innovative multiplayer mechanics. Its real-time combat and cooperative gameplay were considered groundbreaking and have influenced many action RPGs since.

Pokémon Red and Blue


Platform

Game Boy

Publisher

Nintendo

Genre

JRPG

Release Date

02/27/1996

Released in 1996, Pokémon Red and Blue introduced the world to the creature-collecting RPG sub-genre. Players could capture, train, and battle Pokémon, creating a phenomenon that transcended gaming to become a cultural icon.

Summary: Players take on the role of a Pokémon Trainer, aiming to become the Champion by capturing Pokémon and defeating other Trainers. The games feature an open-ended journey that encourages exploration and strategy.

Review: The games were hailed for their addictive gameplay and strategic depth. The concept of collecting and battling Pokémon was novel and quickly became a global sensation, leading to an expansive franchise.

Suikoden


Platform

PlayStation

Publisher

Konami

Genre

JRPG

Release Date

12/15/1995

Suikoden, released in 1995, was notable for its large roster of characters, allowing players to recruit up to 108 characters, each with unique stories and abilities. This feature popularized the “army-building” sub-genre within JRPGs.

Summary: The game follows the story of a young hero leading a rebellion against a corrupt empire. With a rich narrative and a vast array of characters, Suikoden offers a deep and immersive experience.

Review: Critics praised Suikoden for its intricate plot and large cast of characters. The ability to recruit such a diverse group of allies was seen as innovative and added significant depth to the gameplay.

Persona


Platform

PlayStation

Publisher

Atlus

Genre

JRPG

Release Date

09/20/1996

Persona, released in 1996, blended traditional JRPG mechanics with life simulation elements, creating a unique sub-genre. Players balance dungeon exploration with managing their social life, building relationships that impact gameplay.

Summary: Set in a modern-day high school, players explore mysterious dimensions while managing their daily lives. The fusion of social simulation and RPG elements provides a unique and engaging experience.

Review: Persona was praised for its innovative gameplay and character development. The game’s social aspects were seen as a fresh take on the genre, providing players with a more personal connection to the story.

Fire Emblem


Platform

Famicom

Publisher

Nintendo

Genre

Strategy RPG

Release Date

04/20/1990

Fire Emblem, first released in 1990, is credited with popularizing the tactical RPG sub-genre. The game introduced grid-based combat with permanent character death, adding a high-stakes element to strategy.

Summary: Players command an army of diverse characters, each with unique abilities, to battle against enemy forces. Managing resources and developing strategies are key to success in Fire Emblem.

Review: The series was lauded for its challenging gameplay and deep strategic elements. The permadeath feature was particularly noted for adding emotional weight to decisions, making each battle more intense.

Chrono Trigger


Platform

Super Nintendo Entertainment System

Publisher

Square

Genre

JRPG

Release Date

03/11/1995

Released in 1995, Chrono Trigger is renowned for its innovative time-travel mechanics and multiple endings. It set a new standard for narrative complexity in JRPGs, creating a sub-genre that focused on time manipulation.

Summary: Players travel through various eras to prevent a global catastrophe. The game features a richly woven narrative with a memorable cast of characters, leading to different outcomes based on player choices.

Review: Critically acclaimed for its storytelling and gameplay innovations, Chrono Trigger is often cited as one of the greatest video games of all time. Its time-travel mechanics and branching narratives have influenced numerous titles.

Dragon Quest III


Platform

NES, SNES, Mobile, Nintendo Switch

Publisher

Square Enix

Genre

Turn-Based RPG

Release Date

02/10/1988

Dragon Quest III, released in 1988, introduced the class system, allowing players to customize their party by choosing different character classes. This mechanic laid the groundwork for class-based RPGs.

Summary: The game follows a hero’s quest to save the world from an evil archfiend. Players can recruit characters from various classes, each offering unique abilities and strategies.

Review: Dragon Quest III was praised for its expansive world and player freedom. The class system added depth and replayability, making it a cornerstone of the genre.

Xenogears


Platform

PlayStation, PlayStation 3, PSP, PS Vita

Publisher

Square Enix

Genre

Turn-Based RPG

Release Date

02/11/1998

Released in 1998, Xenogears combined traditional JRPG elements with mech-based combat, creating a sub-genre that blended fantasy with science fiction. Its narrative depth and philosophical themes set it apart.

Summary: The game follows Fei Fong Wong and his allies as they uncover hidden conspiracies and battle in giant mechs. The story is rich with religious and existential themes, offering a thought-provoking experience.

Review: Xenogears received acclaim for its complex story and innovative combat system. The blend of turn-based and mech combat was seen as a novel approach, providing a unique gameplay experience.

These 11 JRPGs not only defined their own sub-genres but also left a lasting legacy on the gaming industry. Their innovative mechanics and storytelling continue to inspire developers and captivate players, proving the enduring appeal of this beloved genre.

Jake Hauler

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